AI Insights · Timothy · July 2024
Top 5 School Games on Android in Latin America Q2 2024
Explore the performance of the top 5 school games on the Android platform in Latin America for Q2 2024, covering downloads, revenue, and active users.
In Q2 2024, the top 5 school games on the Android platform in Latin America showcased intriguing trends in downloads, revenue, and weekly active users. Below is a detailed performance analysis of these leading apps, based on data from Sensor Tower.
School of Chaos Online MMORPG from VNL Entertainment Ltd saw a significant increase in revenue, starting at $51 in the first week of April and peaking at $233 in mid-June before dropping to $60 by the end of the quarter. Downloads peaked early on, reaching 5.1K in mid-April, and stabilized around 4K in June. Weekly active users fluctuated, peaking at 24.2K in late April and ending the quarter at 18.9K.
Teacher Simulator: School Days by Kwalee Ltd experienced a steady revenue increase, starting at $50 and reaching a high of $109 in late May, before stabilizing around $74 in June. Downloads were robust, with a peak of 619K in late April and maintaining a range of 340K to 460K in the following weeks. Weekly active users showed a similar trend, peaking at 961K in late April and ending the quarter at 694K.
University Empire Tycoon -Idle by Codigames had a modest revenue performance, with fluctuations between $3 and $81, ending the quarter at $66. Downloads were minimal, with occasional spikes such as 401 in mid-June. Weekly active users started at 174 in early May and peaked at 533 in mid-June before ending at 438.
我當校長超勇的 - 好玩的校園戀愛養成模擬經營遊戲 from Entrepreneur Game had a varied revenue performance, peaking at $82 in early April and ending the quarter with intermittent revenue data. There were no significant downloads or active user trends to report for this app during the quarter.
Happy Daycare Stories - School by SUBARA experienced a steady revenue flow, peaking at $37 in early May and ending at $21 in late June. Downloads were consistent, ranging from 21K to 32K throughout the quarter. Weekly active users peaked at 44.2K in late May and ended the quarter at 37.7K.
For more detailed insights and data, visit Sensor Tower.